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- 09:25, 21 June 2021 Standard Operating Procedures (hist) [396 bytes] Brando (talk | contribs) (Created page with "SOPs are the standardized methods, practices, and procedures adopted by the Republic's Ministry of War that have been found to be tried and true. SOPs are tantamount to or...")
- 09:23, 21 June 2021 Tactics, Techniques, and Procedures (hist) [392 bytes] Brando (talk | contribs) (Created page with "TTPs are the agreed upon best practices of the Republic's military. Standard Operating Procedures or SOPs, are the established and directed methods of conducting operation...")
- 09:21, 21 June 2021 Command and Control (hist) [1,319 bytes] Brando (talk | contribs) (Created page with "Command and Control or C2 is a military concept that can describe the personnel, process, procedures, equipment, systems, or other elements involved in the deliberate applicat...")
- 09:15, 21 June 2021 TACON (hist) [1,171 bytes] Brando (talk | contribs) (Created page with "TACON or Tactical Control is the lowest level of command authority in the Republic's Military Structure. TACON is sometimes referred to as "Siege Calling" or "Raid Calling...")
- 09:09, 21 June 2021 Scheme of Maneuver (hist) [347 bytes] Brando (talk | contribs) (Created page with "The SOM or Scheme of Maneuver is the Battle Plan for fielded forces. It highlights objectives, timelines, forces, and other considerations using Time, Space, and Purpose or si...")
- 09:06, 21 June 2021 OPCON (hist) [1,328 bytes] Brando (talk | contribs) (Created page with "OPCON or Operational Control is the authority to give orders for regional or local employment of a military unit. Command staff and Battalion or Company Commanders gen...")
- 09:00, 21 June 2021 ADCON (hist) [328 bytes] Brando (talk | contribs) (Created page with "ADCON or Administrative Control is the authority to organize, train, equip, and develop a military unit for strategic, operational, or tactical employment within the Republic'...")
- 08:51, 21 June 2021 Archetype (hist) [162 bytes] Brando (talk | contribs) (Created page with "A similar grouping of skills or a specific class such as fighter, medic, infantry, healer, crafter, etc. Archetypes are also known as Cohorts in the Republic.")
- 08:50, 21 June 2021 Quartermaster (hist) [309 bytes] Brando (talk | contribs) (Created page with "Quartermasters are dedicated logisticians and Commerciantes specific to the Republic's Military. Each Company or Battalion may host a single or multiple quartermas...")
- 08:47, 21 June 2021 Cohort (hist) [661 bytes] Brando (talk | contribs) (Created page with "Cohorts are archetypes common to most class systems or grouping of like skills, for example, Heavy Infantry versus Archers versus Cavalry. In the Republic's Military Structu...")