Windswept Village
Windswept Village was founded to provide a central gathering point for the local peasants. From here we will work together to develop a community based on economic freedom and community spirit. I envision this faction playing out like an economic/social roleplaying game and will be setting rules and restrictions to try and keep a realistic feel for the village.
Getting Started:
Send a synopsis of your character to Demiwar for review. Doesn't have to be fancy, just describe what your character excels at profession wise, are you diligent, aggressive, gentle hearted, etc so we know how you plan to RP. Also a quick bit about where you came from and why you came to the village (immigrated from the mainland to make a fresh start, local hermit looking to rejoin society, washed up soldier looking for a simpler life, etc). Once received you will be given a plot of land for a shack and a plot for you to work based on your chosen profession.
Village Professions
Each villager must pick a profession from this list that they plan to roleplay. This profession will determine your main role in the village, ie a lumberjack is expected to have a supply of wood ready for trade and a cook is expected to have a stash of prepared food.
Village Role Structure/Restrictions - Current classification is Hamlet
The village structure will start simple and expand as we grow (think The Guild 2). Our population milestones are 10, 25, 50 when we will move from a hamlet to a village, to a town, to a city.