Difference between revisions of "Server Overview"

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Latest revision as of 02:14, 1 October 2019

The server is currently going through its initial phases. As we progress we will get settled into our rhythm. Each week will represent a season in the game world and certain events will be recorded and combined to provide a running storyline. For those of you who are here for Roleplay, you are here for the right reasons. Those who are here simply for the ping and have no interest in RP then you will more than likely find that our server is not for you.

For RPers, just hang in there as we go through our initial growing pains. Our goal is to have a relaxed admin environment so that people can focus on RP and not on random arguments. We're not here to be admin whores and lord our power over other players, but understand that we do have a vision for the server and so far from what everyone has expressed to us there are a lot of you that share this vision.

Server Backstory

Man has always strived for order. He builds cities to tame the wilderness and declares laws to enforce in the face of chaos. One man's law is another man's yoke and in time all order breaks down giving way to the chaos thus giving rise to a need for man to establish his vision of order once more. The land of the Kingdom of Hyperion is no different. Ancient voices whisper of faded glory and long desolate orders risen from the ashes of their former nations. When the kingdom fell chaos ensued and men saw fit to establish their new vision of order. Bandit kings replaced feudal lords and the land was ravaged for many years until the landed nobles rose once more and rebuilt their domains. Two powers began to take shape and wrestle the land from the bandits. The bandits still terrorise the land, but the lords have reclaimed their mighty fortresses and stand ready to seize the glory of their houses and restore order in their own image. The land is now split into three forces with four of the former lords of Hyperion now openly at conflict with one another. Despite this, there is an uneasy peace between several of the lords and their factions, but one thing is for certain and that is a common goal to wipe out the bandit kings.

Server Information

  • Server Name: RSS_MG_RP_PW4_3A
  • Server Version: 4.3A
  • Server Password: rssmgpw
  • Server Map: Test_Scene
  • Server Type: Heavy RP-PvP (Open PvP Rules with RP Heavily Enforced)
  • Server Resets: Weekly

Server Backstory

Man has always strived for order. He builds cities to tame the wilderness and declares laws to enforce in the face of chaos. One man's law is another man's yoke and in time all order breaks down giving way to the chaos thus giving rise to a need for man to establish his vision of order once more. The land of the Kingdom of Hyperion is no different. Ancient voices whisper of faded glory and long desolate orders risen from the ashes of their former nations. When the kingdom fell chaos ensued and men saw fit to establish their new vision of order. Bandit kings replaced feudal lords and the land was ravaged for many years until the landed nobles rose once more and rebuilt their domains. Two powers began to take shape and wrestle the land from the bandits. The bandits still terrorise the land, but the lords have reclaimed their mighty fortresses and stand ready to seize the glory of their houses and restore order in their own image. The land is now split into three forces with four of the former lords of Hyperion now openly at conflict with one another. Despite this, there is an uneasy peace between several of the lords and their factions, but one thing is for certain and that is a common goal to wipe out the bandit kings.

Factions and Houses

Each Faction is run by a lord and within each faction are multiple Houses. Each House declares its fealty to a lord and in return that lord provides them with a castle to live out of. Freemen still roam the land as Commoners and bandits still pose a threat as the Outlaws. Each Faction sets its own diplomacy and may declare open war on any of the other Factions. The Outlaws are at war with everyone and continuously harrass all the other Factions making life difficult. Blue and White Factions are in an uneasy alliance with border disputes and economic unrest that cause a constant hurdle to perfect union. Green and Red Factions are friendly towards each other and generally cooperate out of necessity.

Server Faction Structure

White Faction - TBD

  • TBD
  • TBD

Blue Faction - TBD

  • TBD
  • TBD

Red Faction - Republic of the Silver Sun

  • House Medici
  • Order d'Argento

Green Faction - Reserved

  • TBD
  • TBD

Faction Operations

In order to join or operate a faction please contact the faction leader or Brando on either the Taleworlds or the RSS forums. Factions will be controlled by the server administration and will serve to encourage Roleplay. Houses are essentially sub-factions and serve as a way to create diversity in styles within the community.